Saves the player positions within the savegame.
Loading or joining a game, will span you at your last position. If you were in a vehicle and it was not moved, you will span in it.
Change log 1.0.2.1:
- Workaround for the server player getting put into the vehicle, the client should span in.
Change log 1.0.2.0:
- Players in a vehicle will now span in that vehicle.
Change log 1.0.1.0:
- Positions will now also be saved on leaving a multiplayer server.
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