Animal Food Pack

This animal food pack contains 9 different buildings that are needed for the production of food.
The mod also adds a mixed feed bigpack and 4 new FillTypes.

Mixed feed bigpack:
Costs: 250 €, Capacity: 1000l

Turnip shredder:
chops sugar beets into beet pulp, consumes diesel for this and produces compost as a waste product.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 250000l beet pulp.

Hay dryer:
Dries grass to hay, consumes diesel.
Building costs: 50000 €, daily costs 10€, processed 10000l per hour, stores 1000000l hay.

Silage fermenter:
Ferments grass and/or chaff to silage, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processed 25000l per hour, stores 2500000l silage.

Straw chopper:
Processes straw into chaff, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processes 10000l per hour, stores 2000000l chaff.

Feed mixer:
Mixes straw, hay and silage to mixed fodder, consumes diesel.
Construction costs: 100000 €, daily costs 20€, processes 10000l per hour, stores 5000000l mixed fodder.

Compound feed store:
Stores compound feed as bulk material, can be stored as bulk material or pallets.
Construction costs: 25000 €, daily costs 10€, stores 120000l compound feed.

Grain grinder:
Crushes any kind of grain to cereal meal, uses diesel for this.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 1000000l grain meal.

Potato digester:
Washes and boils potatoes, uses diesel and water.
Construction costs: 25000 €, daily costs 10€, processes 10000l per hour, stores 1000000l cooked potatoes.

Pig feed mixer:
Mixes pig feed from 2 different varieties.
[Comfort feed > boiled potato, rape or sunflower seeds and corn.]
[Fattening feed > grain meal, soy beans and beet pulp.]
Construction costs: 100000 €, daily costs 20€, processes 25000l per hour, stores 5000000l pig feed.

The mod works only in conjunction with Global Company.
Some buildings are courtesy of Lunchbox.

Changelog version 1.0.0.2
- Straw chopper: Edit lamp collision for AD and CP
- Unloading animation edited
- Small defects removed

Changelog version 1.0.0.1
- Season mask set
- Clear Areas improved
- Lamps added
- Hotspots set
- marker set
- Light made switchable
- Warning stripes made fade out
- Trigger markers made fade out
- Display error fixed
- FillPlanes at the straw chopper are now moving.
- Display for Diesel in GUI at the mixer has been corrected.
- Building moved to new category (AgraZ)
Gra
Farming Simulator 19
Producent
Lizard
Kategoria
Budynki rolnicze
Autor
Rozmiar
104.32 MB
Version
1.0.0.2
Data wydania
02.04.2020
Platformy
PC/MAC
Ocena użytkowników:
4.3 (151)
The rating function has moved to the in-game modhub exclusively

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