Replaces the vanilla continuous wool system with a realistic twice-yearly shearing model.
Sheep are sheared in April and October. Wool accumulates over the full 6-month period between shearings. Animal health is tracked monthly — unhealthy sheep produce proportionally less wool.
Features:
- Twice-yearly shearing (April and October)
- Health-averaged wool calculation across the full accumulation period
- Configurable shearing cost per sheep (default $5)
- All notifications individually toggleable in the Settings menu
Settings are found in the in-game Settings menu under "Seasonal Wool Production".
Changelog v1.0.0.2:
- Multiplayer: settings now synchronise to all players, with changes restricted to server admins
- Multiplayer: notifications now display for all connected players on dedicated servers
- Multiplayer: shearing costs are now charged to the farm that owns each pen
- Fixed settings menu toggles displaying the wrong state
- General code tidy-up
Changelog v1.0.0.1:
- Added support for Realistic Livestock by Ritter
- Fixed issue where unspawned wool was lost if save game was exited before wool cleared from spawn points
- Fixed issue which caused Goat Milk to only spawn at shearing season
- General code changes and revisions to tidy up processes
What’s your Farmer Name? 🚜😄
Combine the first letter of your first name with your birth month and let us know what you get!
Drop your new farming identity in the comments. 👇 https://t.co/CizTj71jy6
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