This mod is a tool that replaces or removes trees within a configurable radius.
It allows targeting specific tree types or modifying all trees in an area without manual replanting.
Please save your game before using this tool!
Usage
Press Ctrl + T to open the menu.
Features
- Select a specific source tree type (or Any).
- Select a target tree type, or choose Random, Random (Weighted), or Delete.
- Configurable Random (Weighted) option for custom replacement probabilities.
Options
- Set tree growth stage.
- Randomize growth stages.
- Keep the current growth stage.
- Undo feature that reverts trees to their previous state.
Limitations
- Undo only reverts the most recent action and may not restore the correct growth stage.
- Trees very close to objects are ignored.
- Trees on rocks, cliffs, or decorative objects are ignored.
- Randomized growth stages are biased toward later growth stages.
- Game must be restarted to reset tree LOD.
Changelog 1.0.0.2
- Menu remembers settings in the current session.
- Tree Replacer rejects trees with only a single growth stage (prevents transport logs and most modded transport logs; unfortunately most modded trees will also be rejected).
- Mod rebuilds/remaps weights so they survive map/mod changes (where indices often shift).
- Added override setting for Tree Replacer when the targeted tree is near or inside an object.
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