- Added visual markers while you are placing the pasture which show where the animals will wander. After placing, the markers disappear. You can toggle their re-appearance by clicking the rusty bucket inside the building.
- Significantly reduced slot count
- Added the ability to take straw bales
- Made straw trigger and animal dialogue trigger easier to find
- Slightly increased and squared off the area which the horses will wander (adjusted navmesh)
- Added warning stripes to mark loading area
For bug reports or feedback:
Email : thefoofarmer@gmail.com
Discord: Foo Farmer#6572
#Spring is back! 🐝
The fields are ready, and it’s time to start a new season of farming. 🚜🪻
What’s your first harvest going to be this spring? 🌱 #fs25https://t.co/iMf8pRr3pX
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