Spacious, easy to navigate in and they are drive through.
Entrances are high and wide enough for almost any vehicle and tool.
Lights inside of the sheds are controlled manually, anywhere inside of the building. Lamps outside, above the gates are switched on automatically during night.
Outside shed walls are color selectable. You can mix your own color or choose from pre-set game default colors or extra 25 Lizard special pre-set colors (+1 building specific default color).
An option to add solar panels on roof with various configuration options. Price per panel: 265 $. Income per panel, per month: 21,6 $ (with adequate weather conditions).
Available in 3 variants:
Vehicle shelter - enclosed:
Fully covered from all sides, has gates.
Price: 188,000 $
Daily upkeep: 50 $
Vehicle shelter - open, big:
Open, partially covered shed with 1 side gate.
Price: 138,000 $
Daily upkeep: 40 $
Changelog 1.1.0.0:
- Fixed tip collisions generating insde of the buildings. Lamps will no longer generate tip blocking under them on places where they should not be, for newly placed buuilding.
If you have problem with this, on PC you can use console command: gsTipCollisionsUpdate to updae the problematic area. On consoles the easiet way is to sell the building and place it again.
#Spring is back! 🐝
The fields are ready, and it’s time to start a new season of farming. 🚜🪻
What’s your first harvest going to be this spring? 🌱 #fs25https://t.co/iMf8pRr3pX
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