With this Script-Mod the working speed of attachments can be adjusted when buying them in the store. The setting range is up to 10 kph (or 6.2 miles) more or less in 1 kph (or 0.62 miles) increments, starting from the default value of the attachment.
Realistic players can use this to slow down their attachments, which is especially useful for youngtimer and oldtimer attachments. But the working speed can also be increased.
Another criterion for setting the working speed can be the existing farm tractor. If your own tractor has hardly any reserves in relation to the attachment (e.g. cultivator or plow), then the working speed should be selected lower.
In the multiplayer, each player can buy an attachment with his or her preferred working speed, i.e. there may be the same attachment with different working speeds in the game.
Adjusting the working speed works with all attachments, whether from the main game, a DLC or mods.
There are a few mods, where the working speed does not correspond to the usual default values, this can now be adjusted in the store configuration.
Changelog version 2.1.0.0:
- LUA call stack fix for FS22 update 1.4.1.0 (and later).
Changelog version 2.0.0.0:
- FS22 release
- Setting range increased from 7 kph (4.3 miles) to 10 kph (6.2 miles)
Riverbend Springs... there's something wrong with it.
What is happening on our new map? Happy Halloween Farming Fans! 🎃👻🕸️🧛♀️ https://t.co/nwKLCj7ESp
We use cookies and analytics tools to improve the user friendliness of the Internet website. By continuing to use our website you are agreeing to our use of cookies.