Liste des modifications

Farming Simulator 22 Mises à jour 1.5.0

Patch 1.5.0.0

Bugfixes & Changes
  • Added permission “Manage Production Points”
  • Added slurry tanks to AI Refill options
  • Added support for multiple animation object “moving” sounds
  • Added tour abort button and tour steps menu
  • Fixed BunkerSilo update
  • Fixed chain jittering on Jungheinrich ETV 216i
  • Fixed cutter effects still active while the cutter is lifted
  • Fixed decal z-fight Deutz TopLiner
  • Fixed loading of savegames with custom mod bales
  • Fixed material issue Salek PN 2-300
  • Fixed missing bags on some pallets in multiplayer
  • Fixed npc field and contracts updates
  • Fixed password field utf8 issue
  • Fixed placeable collision checks
  • Fixed placeable renaming permission
  • Fixed server list update reselection
  • Fixed sleeping in multiplayer
  • Fixed sound issues with high frequency audio devices (e.g. 192kHz)
  • Fixed trailer tipping for clients joining in multiplayer
  • Fixed vehicle character visibility on CLAAS XERION 5000 while switching the direction
  • Fixed CLAAS XERION 5000 clip distance
  • Fixed MF 8S motor configs and base weight settings
  • Fixed wrapping animations after leaving the game during the wrapping
  • Fixed controller settings “deadzone” text
  • Fixed ambient sounds in period “MID_WINTER”
  • Fixed centering force with force feedback wheels on Xbox
  • Improved performance of grapevines and olives on lower-spec hardware
  • Improved placeable rotation snapping
  • Improved Fendt MT1100 trailer attacher joint height
  • Improved CLAAS XERION 5000 optional weight price settings
  • Increased pallet limits
  • Several NPC visual fixes
New additions
  • Added AMD FidelityFX Super Resolution (FSR) 2.0
  • Added upscaling sharpness slider for DLSS, FSR 1.0 and FSR 2.0
  • Added mixer wagon info HUD if player is nearby
Patch 1.4.1.0

Bugfixes & Changes
  • Fixed loading of mods using invalid specialization registration calls (too many or invalid arguments)
Patch 1.4.0.0

Bugfixes & Changes
  • Fixed server browser filter “allowCrossPlay” not being saved
  • Fixed rare issue when joining password protected servers
  • Fixed driving direction icons on various vehicles
  • Fixed combine headers tilted after AI has finished its job
  • Fixed unowned production points not consuming their inputs over time
  • Fixed reusing fertilizer effects with smaller working widths
  • Fixed front hubs on CLAAS Lexion 8900
  • Fixed slurry effects on Bomech Multi 4XL
  • Added missing connection hoses to John Deere 1775NT
  • Fixed AI starting to work while tool is not fully unfolded on Treffler TS 1520
  • Improved working on uneven terrain with Koeckerling Vector
  • Improved axle-rim alignment on Steyr 8150
  • Improved driving behavior of Boeckmann Big Master/Lizard Pickup 1986-combination when trailer is fully loaded
  • Improved lower distance to ground on levelers to reach the ground in the front with heavy weight attached on the rear hydraulics
  • Replaced wheels on John Deere XUV and Mahindra Retriever with new BKT tires
  • Various localization improvements
New additions
  • Added tour page to the ingame menu including the latest instructions
New vehicles and tools
  • Claas XERION 5000-4500
  • Jungheinrich ETV 216i
  • Salek AKP-122
  • Salek ANS-1900
  • Salek MUL-1000
  • Salek PN 2-300
  • Salek TB-100
Patch 1.3.1.0

Bugfixes & Changes
  • Fixed visual issues with FidelityFX Super Resolution
  • Fixed visual issues on Xbox One and Xbox Series S with HDR enabled
  • Fixed issue with flickering mirrors on PlayStation
  • Fixed attaching tension belts in multiplayer
  • Fixed shovels not being able to move material on the ground
  • Fixed text input with touch input on Steam Deck
  • Fixed microphone input on Steam Deck
  • Fixed invite issue on Stadia
Patch 1.3.0.0

Bugfixes & Changes
  • Fixed AI issues with articulated steering vehicles
  • Fixed animal screen scrolling input on number of animals
  • Fixed Animated Map Objects for mod maps
  • Fixed beehive honey pallet spawning
  • Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
  • Fixed bales that randomly appeared within the vehicles shop
  • Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
  • Fixed damage and owner display in vehicle info HUD
  • Fixed grassland rollers on Erlengrat
  • Fixed input for opening map directly
  • Fixed issues with beacon lights not matching the light reflections
  • Fixed issues with pallet forks falling into ground
  • Fixed issues with vehicles strapped on a train
  • Fixed license plates after resetting a vehicle
  • Fixed lost wood when factory storage is full
  • Fixed map hotspot graphics for various vehicles
  • Fixed train hotspot display for clients on Elmcreek
  • Fixed ModHub download progress display not being updated properly
  • Fixed players being able to open wrapped bales of other farms
  • Fixed preplaced buildings being deleted when sold
  • Fixed rare crash and visual issues when cutting trees
  • Fixed rare problem with silage silo not opening correctly when uncovered
  • Fixed situations where the game would not save anymore due to not enough memory
  • Fixed steering axles while trailers attached to the front of the tractor
  • Fixed unloading of cotton bales from bale loader
  • Fixed usage of custom mod pallets in productions
  • Fixed usage of vehicle tool cameras
  • Fixed various issues with using custom translations in mod maps
  • Fixed workshop update when vehicles are changed or sold
  • Improved accessibility of some stations by the semi-helper
  • Improved AI loading and unloading for various storage silos and hay barn
  • Improved collision of trees
  • Increased maximum height for unloading Heizomat HM 8-400 KLC
  • Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
  • Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
  • Various improvements of driving or working behavior
New additions
  • Added color configurations for Nardi header trailers
  • Added contract progress notifications
  • Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
  • Added license plates for traffic cars on Haut-Beyleron & Erlengrat
  • Added minimum and maximum prices over a year in the fluctuations display
  • Added PowerDrive transmission to Case IH Magnum 400
  • Added proper ground alignment for Kuhn GF 8712
  • Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
  • Added Three-Point-Linkage option for Versatile 4 WD
  • Added wheeled US configuration for CLAAS Lexion 8900
New vehicles and tools
  • Fendt / Massey Ferguson IDEAL ParaLevel
  • Fendt / Massey Ferguson PowerFlow 30FT
  • Hardi NAVIGATOR 4000 DELTA FORCE
  • Kotte PQ 32.000
  • Krampe Big Body 750 S
  • Ploeger AT5104 LNMS
Patch 1.2.0.2
  • Fixed pallet handling with Manitou MC 18-4
  • Fixed issue when using tools with variable working width in Norwegian and Portuguese
  • Fixed issue when using charging station in Czech
  • Fixed issue when AI grain tank is almost full in Danish, Norwegian and Swedish
  • Fixed crash when loading savegames with corrupted trees (trees can still get corrupted when cutting)
Patch 1.2.0.1 (console only)
  • Fixed a rare issue where suspending the game could lead to either a black screen or an infinite saving situation (Xbox)
  • Fixed an issue where downloading lots of mods would cause the game to crash when changing users or saving and quitting savegames (Xbox)
  • Fixed an issue where handling lots of pallets in MP could crash clients on older console generations (PlayStation)
Patch 1.2.0.0

Bugfixes & Changes
  • Adjusted contract vehicles accordingly as some had wrong tools for the job at hand
  • Adjusted prices for used vehicle sale
  • Adjusted repair costs
  • Adjusted ridge markers on seeders to not dig up stones anymore
  • Changed display of day numbers
  • Changed price fluctuations display so it shows actual history of prices of the last 12 months
  • Fixed an issue where AI workers were unable to use and turn plows correctly
  • Fixed an issue where leased machinery for a contract would disappear once accepted
  • Fixed an issue where picking up objects as a client in MP could crash the game
  • Fixed an issue where playing with a custom season length could cause issues in weather forecasts or indefinite rain/snow
  • Fixed an issue where shadows would cause some visual issues on PS4
  • Fixed an issue where some contracts were unable to be finished
  • Fixed an issue where the AI worker would continuously get paid even though the game was paused
  • Fixed an issue where the game wouldn’t start on certain Intel GPUs
  • Fixed an issue where using DLSS could result in some “ghosting” artifacts
  • Fixed an issue where using DLSS on supported cards could lead to a black screen
  • Fixed an issue where using the Big Bag lifter tool could cause the game to freeze or crash
  • Fixed an issue where vehicles would get duplicated when reset
  • Fixed an issue with animals running around the place when they shouldn’t
  • Fixed an issue with the map filter overlays displaying the “needs plowing” and “needs lime” status incorrectly
  • Fixed income of placeables to be consistent per year, now shown as income per month
  • Fixed issues with emptying of bunker silos
  • Fixed loan interest rates over a whole year
  • Fixed Manure Heap and Manure Heap Extension, they are now working as expected
  • Fixed reset of collectibles after they had all been collected
  • Fixed Rostselmash Nova pipe unloading effect
  • Fixed seed usage when direct-sowing grass
  • Fixed sell point prices and price fluctuations
  • Fixed switched fields and field numbers on Elmcreek map
  • Fixed the rear paddle buttons on the Logitech G920 not being properly bound on Xbox
  • Fixed tree growth to be the same independent of the length of a month
  • Fixed various issues with manual shifted tractors
  • Improved combine headers on sloping terrain
  • Improved cotton bale loading
  • Improved driving behavior of multi-axled trucks
  • Improved pallet handling and performance
  • Reduced AI worker costs all around
  • Fixed Arcusin Multipack D14 bale unload
New additions
  • Added ability to enlarge ModHub screenshots when viewing the mod details
  • Added ability to remove buildings on all four farms of the Elmcreek map
  • Added ai support for reverse driving tractors (Vario 900 & Valmet 8750)
  • Added Mobile Home placeable
  • Added Old Barn placeable
  • Added option for free placement of placeables
  • Added option for higher fuel usage
  • Added option to place vines and olives with parallel snapping
  • Added yield potential and weed removing tool recommendation to the field info
  • License Plate on Erlengrat now fully customizable
New vehicles and tools
  • ABI 1600 Gallon Water Trailer
  • ABI 550 Gallon Water Trailer
  • Amazone T-Pack U
  • Bomech Trac-Pack
  • Case IH Quadtrac AFS Connect Series
  • Case IH Rowtrac AFS Connect Series
  • Case IH Steiger AFS Connect Series
  • Fliegl Agrartechnik Noah TTW 140
  • Kongskilde GXF 3605 P
  • Kongskilde GXT 130005 P
  • Krone BiG Pack 1290 HDP VC
  • Krone GX 520
  • KUHN Primor 15070 M
  • Landini Series 7 Robo-Six
  • Samasz Tornado 252
  • Vervaet Hydro Trike 5x5
Known issues
  • Foliage in the distance can flicker in weird colors on certain hardware setups
  • Random crashes when hiring AI worker
  • Random cut down trees exploding visually in bizarre graphical glitches
  • Random issue where pressing the “A” button on Xbox will not enter the vehicle shop
  • Rare issue where game cannot be saved on Xbox
  • Contract bonus yield is too high - enjoy it while it lasts
  • Random graphical artifacts that can appear in the vehicle shop or when it’s snowing
  • Vehicle mirrors sometimes flicker on the PlayStation 5

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