On this European-style fictitious map with 93 fields (crops or meadows) and 18 purchasable forest plots, you can choose between cereal crops, livestock
(cattle, sheep, pigs), or forestry, and you can participate in the industrial and commercial development of the region.
A newly installed market garden production in the city centre completes all these sectors of activity with new vegetables (melon and red lettuce).
A new crop has also been added: alfalfa.
The farm needs a dynamic new owner to get it going again, and there will be no shortage of work.
To help you in this heavy task you will be able to count on the new farm equipment dealer.
You will have the choice to sell your crops and productions in the numerous sales points:
- 2 cereal cooperatives
- 1 grain mill
- 1 sugar factory
- 1 chips factory
- 1 grap cooperative
- 1 livestock trader
- 1 BGA
- 1 sawmill
- 1 carpentry
- 1 biomass heating plant
- 1 lime production plant
- 1 spinning mill
- 1 dairy
- 1 bakery
- 1 restaurant
- 1 pizzeria
- 1 farmers' shop
You can develop a tree farming activity to produce beautiful apples, which you can sell to the bakery, which can produce wonderful apple fritters.
If you know how to invest your profits, and by negotiating with your banker, you will be able to produce oil which will be used to produce good Chips.
To help you finance your projects you can go on a hunt for items to collect.
If you need water for your crops, you can draw it directly from the stream that runs through the area.
The crop growth schedule is the default.
Do you feel up to all these challenges? Then get to work and have fun on the new map The Valley The Old Farm.
ChangeLog: 1.0.0.1
- Bug impossible to cover bunker silos in the farm fixed
- Problem with egg production (eggs not accepted for hens) fixed
- It is now possible to sell everything in the restaurant (also with a skip)
- The sidewalks no longer make vehicles fly
- The dirt road have been resized
- The flying carpets of Aladin have been removed
- Several bumps and holes have been fixed
- The workshop gate has been placed back on the ground
- The three flying objects in the farm are replaced
- the sidewalk at field 50 has been fixed
- The foliage of the wall in the farm has been fixed
- Walls manure of the cowshed have been fixed
- The invisible collision in the workshop has been removed
- The scales in the sawmill are less steep
- A flying tree in field 58 has been replaced
- Level 2 bumpy areas near the sawmill
- A light in the sawmill building was removed
- Fix various problems
- Cow and sheep pastures are now compatible with the mod: Animal Grazing (PC only)
- Added Czech translation
Tune in when Benni and Kermit show off the new Farming Simulator 25 and talk to developers about creating the next generation Farming Simulator! https://t.co/o4dihm6Wk5
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